I'm Marc! And I am here to help you achieve your goal of creating a new and exciting game or interactive app. Unity is my hammer and C# my paint brush.
The first step is to reach out to me. So, we can sit down over a call, and write a feature list of what would be the first prototype of your great concept. I always focus first on the core features so we can reach as fast as possible the moment when we all say "It's working!". Of course, my agile process will make sure we improve and iterate until the quality is over the desired level, while allowing you and me to remain flexible during development.
Wait no more! Let's get this started...
Click on a project to learn more about it.
I am a publisher on the Unity Asset Store. I created several code package assets for people to download and use in their own game.
Examples of assets I created include a complete Survivial Game template, enemy vision cones system for stealth games, and a mesh generator to create curved lines (ropes, chains).
Hire me for one of these services.
Need to boost your brainstorming session? Don't know where to start or how to get the right resources? Let's talk about it!
Unity, coding, and everything needed to make it work. I know some great artists too if you're also looking for art assets.
IOS / Android / Web, you name it! In any case I aim for the best user experience. After all, apps too want to be fun!
How to make gameplay fun and engaging? How to make the player feel immersed? Game design is both an art and a science!
7+ years of game dev experience. 10+ years of coding experience.
Falling Flames Games
The real meaning of "Indie"! We are working on an upcoming self-published title: The Last Crystal.
Amazing opportunity of working with the rendering team on the well-known Assassin's Creed franchise.